Hand of Fate is a game I’ve heard about for months and have heard people talk about for months. The main premise is that it’s a card game that’s a mix between D&D and the combat of the Batman Arkham games. Despite it having a successful launch during Early Access, I was still really skeptical of the game. Videos of the combat showed a more clunkier version of the Arkham combat, and I wasn’t sure about the game’s content being worth the asking price. It’s on sale right now, so I decided to pick it up. I was pretty wrong.
Continue reading “First Impressions: Hand of Fate (Worth the Keep)”
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